2.5.4
Motion Actuation

Ensure content does not rely solely on device movement

Functionality that relies on device motion should also be operable through other user interface components. Allow users to disable motion-based controls to avoid accidental activation, except in specific cases where motion is essential for the function.

Acceptance Criteria

• Functionality operable by device motion must also be operable through a non-motion-based interface.

• Users must be able to disable motion-based interactions to prevent accidental activation, unless:

Supported Interface: The motion-based functionality is supported by an accessible interface.

Essential: The motion-based functionality is crucial and cannot be replaced by another method without affecting the activity’s purpose.

Examples

• A game that can be controlled by tilting a phone also allows control through on-screen buttons.

• A fitness app that uses device tilt to track movement also offers a manual input option.

Exceptions

• When the motion is used in a way that is essential for the functionality and disabling it would invalidate the purpose of the interaction.

Tips

• Consider offering an alternative control method for all motion-based interactions.

• Provide clear instructions for users on how to disable or switch motion-based controls.

How to test?

• Test the application or site to ensure that all motion-based interactions can be operated by alternative methods.

• Verify that users can disable motion-based interactions without losing access to essential functionality.